Archive

Archive for October, 2013

Victorian/Edwardian Wallpaper design

For my experience and concept document I have wallpaper projected to represent how women were perceived at the time. Beautiful and too delicate to be involved with ‘the dirtiness of politics’, but the wallpaper rips via the projection and motion sensors as people enter the centre of the room. I’ve looked at Victorian and Edwardian style […]

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category: Experience Design    

By Hand: Handmade elements in graphic design

Handmade design: Despite advances being made in digital technology, we still love analogue/hand produced designs.They feel and look more ‘human’, we want nostalgia and realness. This way of producing design work seems more original as there are many ways to do it and you’re not relying on a computer but doing things for yourself. I […]

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category: Concept Pack, Experience Design    

Concertina/Origami book Ideas

I liked the idea of creating a book by concertina/origami methods and so looked at some different pieces to give me inspiration and ideas of what I could do and how I could represent my experience using these methods:     I like how this piece folds out and is a fun, engaging piece.   […]

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category: Concept Pack, Experience Design    

Things I have learned in my life so far

Stefan Sagmeister   Stefan Sagmeister has created a book of many little books of what he has done in his life. the cover is of his face with bits cut off so that when the books are placed behind the cover they create different textures on his face. This is a fun and engaging way […]

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category: Concept Pack, Experience Design    

Concept Pack…

To show my idea to the museum director (client) I need to come up with a visually engaging concept pack that interprets and promotes my idea as a proposal… It needs to: Be engaging Have well structured information Immerse client Try and be innovative Use imagery/typography to demonstrate idea Have visual hierarchy Show audience participation […]

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category: Concept Pack, Experience Design    

Technologies…

In my experience I would use motion sensors and video projection to enhance the experience… As people enter the exhibition they will see decorative wallpaper (of the period) projected onto the walls and as they walk into the centre of the room the motion sensors will detect their movement and the wallpaper will rip. Following […]

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category: Experience Design    

Gathered visual inspiration from Google

These are random images I have found from google.com to help inspire me in designing my experience. They have not necessarily directly influenced my piece, but have helped expand my way of thinking of how I can used experience design:   I like how speech has been visualised here  and the layout of this piece. […]

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category: Examples, Experience Design    

Curtain Call

This piece is a 360° interactive installation – at The Roundhouse. Using 5,600 silicon rods, videos are projected and can be viewed from inside or outside the circle. There is no specific entrance or exit, it is up to you how you go in and out, it’s left to you to create your own experience using […]

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category: Examples, Experience Design    

CRAVE, WANT, NEED, DESIRE, OBESS…

This window display by selfridges is visually very engaging and focuses on just one item in each window. they do this through use of space, colour and materials to draw your eye to the main piece. Each window has the same aim, but each is unique. They’re design has proved effective to capture attention. I […]

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category: Examples, Experience Design    

Experience Light

Shireen Rawlins ‘I aim to create structures/environments that are immersive and encourage interaction/intervention. These works often challenge traditional modes of viewing or preconceptions of ‘suitable etiquette’ within the gallery space. I am particularly interested in the viewer’s encounter and interaction with the space, and in the art experience as something that is therapeutic and transformative, […]

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category: Examples, Experience Design    

Atmospheric Art Installations

ISO Hirofu / Komainu ISO uses, ordinary things we might happen to overlook in everyday life to create his installation pieces. This piece is of things that happen  and creatures that come out at night. His use of light shows this well, creating the effect of night, with a light above to make the insects […]

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category: Examples, Experience Design    

Adhesive tape Art Installations

Monika Grzymala Using black tape, Monika creates these abstract installations. Beginning with ‘line and mark’ on the page she has progressed the idea further on a larger scale, to walls, creating 3d pieces. She sees her art as more of a performance piece, than an art installation because of the planning, phsyical effort and time […]

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category: Examples, Experience Design    

‘Sooner or later it all comes down’

Via Grafik, Names Festival, 2008, Trafačka, Prague   ‘It’s got such a great sense of motion to it, like it really could come crashing down at any moment.’ – Bobby Solomon   the installation looks like it could just fall on you and thus gives you a sense of uneasiness walking beneath it. It’s a simple […]

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category: Examples, Experience Design    

Why don’t more museums strike an emotional chord?

I read an article by Sharon Heal on her experience at ‘Experience Barnsley’ museum, sharing how she felt an emotional connection to the things in the museum…  I was moved. I laughed out loud, I swallowed hard on a lump in my throat, I welled up and I felt a sense of belonging that I […]

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category: Experience Design    

So what is Experience Design?

Experience design is quite a new concept, although people have been designing to create an experience for years. 6 dimensions experience design is made up of: Time/Duration  (To go round/participate/engage/some designs you might have to watch something happen) Interactivity  (Can be very interactive or not at all/can be physically or psychologically) Intensity  (How intensive the […]

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category: Experience Design    

What is Exhibition Design?

‘the focus is on collaboration; the balancing of space, object and information; the subtle integration; and the role of the audience’ This is the direction exhibition design is developing in and all these things are important for successful exhibition design. It can involve more than one design discipline and to varying degrees, including: architecture interior […]

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category: Experience Design    

Votes for Women research

I re-read a study book about votes for women, wanting to find out more about why women wanted the vote, reasons for and against and the suffragette’s protests. I found out quite a lot about the movement.  Reasons for the vote Women wanted the vote, not just for political reasons, but because they believed it […]

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category: Experience Design, Object research    

The Personal is Political:

Gender in Private & Public Life in the 19th Century I read an interesting article on the V&A website on politics and gender equality during the 19th Century (the period leading up to when my chosen object was made and defaced). I was shocked to find the article state that in 1880, 23 years earlier, […]

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category: Experience Design, Object research    

Women’s Suffrage… background research

‘Votes for women was a major breakthrough which affected the lives of all women in Britain.’ -Votes for Women (book) We can look at the suffrage movement and see it as something of the past that has nothing to do with us, but because of the movement women can now vote and become MPs and do […]

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category: Experience Design, Object research    

Artefact Background Research

Why did women want the vote? Emmeline Pankhurst, leader of the suffragettes: ‘First of all it is a symbol, secondly a safeguard, and thirdly an instrument.’ Handbill given away by NUWSS and WSPU on ‘Why Women Want the Vote’   Why were men and women against women getting the vote? They believed that politics would […]

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category: Experience Design, Object research    

Museum Space/Floor Plan

My chosen object is currently in the British Museum in London, in the money room: Room number 68 on the Upper floor. This is the floor plan and a photo of the room currently.  

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category: Experience Design, Object research    

My Object

For the project we need to find a museum object of our choosing from any museums as long as it a)has a function and b)has a human connection attached to it…   About a month ago I went to the British Museum and there are all sorts of fascinating objects in there from different places […]

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category: Experience Design, Object research    

Stuart Nolan: Magic and Curiosity

Guest lecture from a magician… This lecture was surprisingly very interesting and helpful to the project. Stuart spoke a lot about magic and how it can link with experience design, whether it’s a big or small ways. For example he prefers to create magic with people, rather than having a ‘main man’ perform them to […]

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category: Experience Design    

More understanding and thoughts from lecture on experience design

Three important things to get right when communicating with people is the audience, content and message. All of these need to be right. The audience need to connect with the message and the message with the content, if not the experience won’t work. Once I have chosen my object I need to identify and work […]

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category: Experience Design    

Initial Understanding of Experience Design project

This project is not just about designing a 2d piece, but designing an experience which people can connect with in different ways, whether this is physically and/or psychologically. Experience design can use all of our senses: touch, sight, hearing, taste, smell, and the sense of spatial awareness. From my understanding it is not just by including […]

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category: Experience Design    

Most Recent Post

Feltron annual reports…

Nicholas Felton thinks a lot about data, charts and daily routines and below are some examples of this in some of his ‘Personal Annual Reports’. Using data from all sorts of things he has done in that year he creates graphs, maps and statistics. I want to ‘expose’ my life through a publication and this […]

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